“We set out to push the Unreal Engine 4 codebase to its absolute limits” with 60 FPS on midrange PCs “without the need for fake frames,” says dev delaying its “incredibly ambitious” shooter with “tens of thousands” of enemies

Roademption Road Games detained his medieval shooter Royalists Because he needs more time to provide his “incredibly ambitious” and technically demanding premise. The game had to be launched earlier on Steam on October 8, and at present there is no new release date.

The host Koderov Kingmakers, Jan Fish shared a detailed explanation for the delay in the game SteamImmediately promoting what really sounds like a really innovative game, and also admits that the developers just need more time to attach landing.

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