Time Stranger is a bingo

Digimon Story: Time Stranger It captures the essence of a pocket monster gathering and fighting with a nostalgic, but new Jrpg experience. Being an elderly fan of the franchise, he made my love for Digimon, and I think this will create many new fans.

From the point of view of the narrative, Time is a stranger He offers a typical scenario at the end of the world, when the player serves as an important screw in the car to decide that both the real and the Digi-Mir. The choice of dialogue does not mean a little how the narrative is predetermined, but they are filled with funny tricks and the construction of knowledge for Time is a stranger Universe. The script is not an amazer, but it is quite acceptable Pokemon Names. Plus, he has his own moments.

Podkat, stranger: plot time

You begin the game entrusted with the adamas secret organization to explore the interdimensional conflict that is distributed in the real world. Soon after the scaling of the destructive government building in a rather minimum version of Tokyo, you find that the world is in danger and falls into the past to put an end to the future conflict. With the help of a group of losers, both a person and digimon, you go through the past and world of Digi to try to correct the mistakes of the future.

You will spend most of your time in two main places: in the real world of Tokyo and in the world of Digi. Places in the style of the real world, presented in the prologue of the game, are quite detailed, but the bright and charming world of Digi quickly stole my heart. He offers a backstage view of Digimon and their digi-are, almost like any of Pokemon mysterious dungeon Games this helps the game to feel alive and makes the search for new areas interesting.

In general, history moves at a relatively fast pace if you are focused on playing the main quest. There is additional content between historical missions to give the player a break in the form of side quests, dungeons for calling and even a card game/collection system, where players collect Digimon cards to challenge Digimon and people.

Side quests and challenge dungeons are often quite short and rather linear, and, it seems, exist only to help the player overcome any obstacles that are faced in the main story. Many of the rewards are specific objects and experience, therefore, if you have difficult times, you should often go back and make out some side content. At the same time, although the grandiose story and additional side content is what is expected from JRPG of this growth, most often I found that I was distracted from everything that it took 10 hours to complete the prologue, I did not regret it.

The world of digi in all its glory

The game has various color palettes for different places. Modern Tokyo has a more sterile sensation through white and gray washing, while its analogue of Digi-World chooses a colorfully bright style. From flying cities to factory cities and underwater niches Time is a stranger There is no shortage under unique conditions in which the player can be lost or just attack. The art of style and lighting helps a lot with this, giving the game to his anime, but upgrading it with good lighting and shadow. If you played the previous one Digimon Story Names, this is a huge update graphically and looks fantastically blown up on my TV.

This suggests that this game should be checked for Digimon fans for history and the whole world. But if you like step -by -step combat and confusing combat systems, this is where Time is a stranger Truly hits the weight category. On his face, this is difficult with many metrics for the battle and the Digimon Conversion/Digivolve system, but Jrpg fans should feel at home.

Digimon collection is more ordered than other Pocket Monster records, since the “transformation points” are obtained easily after each battle and fill out a counter that will enhance or develop your monster. When you fill this up to 100 percent, Digimon “Data” is “convertible” (you can digit them), but 200 percent are ideal if you are interested in Min Maxing to your team. This facilitates the filling of this list and collect all the monsters a little easier for any final one, but leaves more space for growth if you really like the combat system.

A difficult, although sometimes confusing, the Digivopian system offers many opportunities and routes that allow the player to collect both new and nostalgic creatures from the entire series. To associate this with the battle of the game, this rewards the consistent use of the same creatures through increased levels of “communication” and “talents”. The level of talents facilitates the level of digimon level and often makes me choose my most talented favorites for my combat team. The level of communication provides a better transmission of statistics between Digivolves and Devolves, as well as access to rare/unique forms of your team members.

I know that it sounds like a lot, but I understood it pretty quickly. It also allows you to conduct a lot of experiments without recording you in a certain creature. Nevertheless, acquaintance with how to develop in Digimon differs from more popular games with monsters. This is not so much about one way of updating, and instead uses all these statistics to allow you to create (develop/give) your digimon in any way that is best suited for your command.

Along with this unique system of connections/talents, Digimon stands out “pre -installed special” and “attached” skills. As the name implies, special skills, as a rule, are stronger steps specific to Digimon, while attached skills are the main attacks, which are ecvapipptic objects that can be changed outside the battle. Until now, I have not encountered any restrictions on which attached skills can be equipped for each digimon. In addition, all attacks are associated with a certain elementary type, but surprisingly, you can study all monsters of any type. Restrictions exist only for pre -installed special skills.

The battle feels very familiar, but new, but new thanks to the use of unique properties of the double type of digimon (that is, the type of data and elementary forces/weaknesses) for each creature. The consistent variety of emerging creatures often forced me to switch the team members to make sure that I have Digimon to cover all scenarios, only to meet a new battle with a mechanic that would keep me in my feet. All my preventive planning was short -lived, since I later realized that mutants and options outside the main types of “vaccine, data and viruses” also exist, throwing the key to my early planning of the game. In addition to this, all attacks are either printed as “physical” or “magic”, which each Digimon will also have different affinities.

Despite the fact that it is more complicated than the game of Pokemon, combat and team structures were where I had fun. The opportunity to determine my team, although they still encountered new problems on most corners, forced me to return to more, even when other aspects similar to this story could become a little boring.

Digimon returned

https://www.youtube.com/watch?v=bfeui9xolmg0

After a solid more than 25 hours that I still invested in time, I can gladly say that this game is worth checking if you are a fan of Jrpg/Anime. He offers all the typical paths that you expect, but with a very rich system of collecting combat and monsters that competes Pokemon And Shin Megami Tensei row.

Time is a stranger No PCIN XboxAnd PS5 For 93.49 dollars. This review was played on a PC, and the game went well without any problems.

This is a little on the more expensive side, given its first blow back to the main JPRG market, but this is often in 2025, and I enjoyed my time in Time is a stranger The universe is independent.

Image Credit: Bandai Namko

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