The Sinking City 2 delayed to 2026, as Frogwares battle “ongoing challenges related to the war in Ukraine”

Frogs have delayed release Lovecraftian survival horror Sinking City 2 until the first half of 2026, citing that the game's development during the war between Russia and Ukraine understandably affected how long it would take to achieve the goal. There's no specific new date at this time, but the studio has shared some screens of the work in progress.

“Developing a game during war is not something you can really prepare for, but something you need to constantly adapt to,” Sergius Oganesyan, the head of the Frogwares publishing house, said. delay. “At one point we lost power for days as drones and missiles hit our power grid. When these tactics stopped working, it turned into massive drone swarms every other night, from midnight until dawn.

“You work all day, then spend a sleepless night listening to explosions, and somehow still have to work the next morning. All of these things regularly slow us down to the point that it simply doesn't make sense to try to rush what we have left to meet a date we don't think is worth chasing anymore. How Moscow's tactics to terrorize civilians will change again as winter approaches is anyone's guess, so we prefer to be ready to adapt again, knowing we can take our time.”

“We don't have an exact date for 2026 yet, but we thought it best to at least share what we know,” he added. “We'd rather be sure than announce something now only to have to postpone it again. Rest assured, we are currently targeting the first half of 2026, so it is a matter of months, not years.”

Along with 13 fresh screenshots the team shared as part of the delay announcement, some of which I've included below, Frogwares senior social media manager Anna Bieniek said the studio plans to show off “a lot more gameplay over the next few months so everyone can see how development is going.”

The developers add that the extra time will give them leeway to make sure they land successfully, as well as bridge their transition from detective action to full-fledged action. survival horrorwhich presented a “completely new challenge.”

Our Alice B had mixed thoughts about the original “Sinking City”, summed up as follows:

Without the weird Lovecraftian moments, this is a slightly nerdy, slightly boring detective game that does some interesting things in its highly atmospheric depiction of a deeply depressed town. Considering them, I don't know! All this confused me and did not charm me, but I still haven’t untangled my brain. At least I told you how confused they were. God, I was really interested in The Sinking City. I really wanted to love it. But I'm afraid that this time the rain might interfere with the game.

Solidarity with the developers at Frogwares as they continue to work to make their game go above and beyond under very difficult circumstances.

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