Modern online games are a paradox for me: I really like the structure of the battle royale, but in fact I Really I'm not good at multiplayer shooters. Fall Guys was a breath of fresh air, allowing me to test my much more respectable platforming skills. Luckily, Scramble Knights Royale is here to let me have some battle royales in another genre I enjoy: Zelda-style adventure games.
Scramble Knights Royale was announced a while ago – you may have seen it at the recent Day of the Devs presentation – and is scheduled to launch later this year, but we'll all have a chance to try it out much sooner.
Scramble Knights Royale testing is scheduled for this weekend – from January 9 to 11 – registration is available right now on the game page. Steam Page. You can check official FAQ here's more on what to expect from the playtest, but a major caveat: it will only be available in North America.
The first thing you'll notice about Scramble Knights Royale is how damn cute it looks. Its art style is reminiscent of the remake of Link's Awakening and Echoes of Wisdom, but it captures the claymation feel even more strongly, with wobbly character models that look like they're constantly being pushed and prodded by human fingers.
In matches, 32 players land on an island (via turtleneck, naturally) and spread out to discover their own individual adventures. There are treasures to find and dungeons full of monsters to overcome, all of which will help you strengthen your character for future battles with other players, with the goal of becoming the last knight standing, of course.
This looks like a delicious twist on the battle royale formula, and I can't wait to see what the answer to the first playtest looks like. It's a difficult time to launch a multiplayer game that relies on a large player base, but we hope Scramble Knights Royale can stand out in the sea of ​​battle royales.
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