Shapeshift while chatting to surreal, conversational mortals to figure out where God went in Burden Street Station

It's incredibly difficult to sell someone a game in just one sentence. What do you want to focus on: genre, specific mechanics, interesting story element? There is no right answer! I'm not going to come up with a recipe for success right here and now, but what I can do is at least show you one sentence that convinced me pretty quickly about a game called Burden Street Station: “Surreal, narrative adventure a game where you change shape while talking to find out how God went missing.”

Amazing line! The idea of ​​God being missing and your implied responsibility to figure it out says a lot in a few words. I know the genre, a story-driven adventure game, there is even a hint of mechanics, an element of transformation. Personally, that's all it takes to convince me, but we'll dig deeper anyway.

This is Burden Street Station. A surreal game where you basically help various kinds of freaks come to terms with the fact that God no longer exists. and very, very soon you will know more about it. DEMO COMING OUT ON STEAM TOMORROW. WE WILL WAIT. store.steampowered.com/app/3126340/…

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— Critical reflex (@cr-games.bsky.social) December 1, 2025, 3:12 pm

In the world of Burden Street Station, moments in the lives of mortals, good or bad, are turned into intelligent books, which in turn are sold to the Gods for the same reason you and I read books, entertainment. Except in your particular world, the production of these books ceases and their God disappears. So, you, along with one of these sentient books, must talk to the people of this world to find out what the hell happened.

There is the obvious Mist influences here, and the general atmosphere of 90s computer adventure games, as well as more modern series such as ENA. Mechanically, you can change different parts of your body during conversations with mortals to create different dialogue options, some of which are quite irreverent and sarcastic, the epitome of '90s conversations.

Apparently a demo of the game will be available tomorrow, December 2nd, so let's all agree to head over to Steam and give it a try, okay? Or at least add it to your wishlist on Steam. Here at this time.

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