Payday devs Starbreeze cancel their mystery Dungeons & Dragons game and announce plans to lay off around 44 staff

Starbreeze canceled the BAXTER project, game at Live Live Service Dungeons & Dragons declared back in 2023The field of the development team was transferred to other projects with Starbreeze, while the rest reach “the transition to new roles in the industry”.

Starbreeze has told us little about Project Baxter over the years, besides the fact that he described it as an adventure to action that reflects their “lifelong obligation” for games as a service, and saying that he will support a PC and console cross -flesh. They announced this with a couple of works of art – one of them depicts a close magician on a raincoat, and the other – several pointed roofs and a pennant. The game, of course, would be built on Starbreeze establishedAlcohol Recently blurred The reputation of the cooperative. However, now the Starbreeze bosses decided that the upset for salaries is a safer route.

“It was a difficult but necessary decision,” – Adolf Kristjansson Comrade Director General Issue investorsThe field “Our strategy is clear: the day of payment of salary is one of the most ips in games, with unsurpassed coverage and potential. Having concentrated our investments and talent here, we can speed up delivery, attract players with a lot of content and reinforce Starbreeze position as a clear leader in the genre.

About 44 people, covering employees and contractors, must lose their roles in Starbreeze during the debit of Baxter. The press release adds that “the cessation of the Baxter, in combination with increased attention to the franchise on the day of payment of the payment of salaries, will allow Starbreeze to become a positive flow of cash in 2026.” For context, positive positive meaning means that you have more money for a certain period than going outside – this is not the same as the whole profit. Starbreeze made huge losses in his financial year in 2024 After a catastrophic launch showing Payment day 3Field

Kristjansson finishes the release by thanking the BAXTER team and D&D Wizards of the Coast licenses, adding that the work on the BAXTER “will continue on the day of payment of salaries and the future of Starbreeze.” Perhaps they should give the BAXTER teams special gratitude to Payday 4, assuming that this will be the following on the agenda. Good luck suffered everyone.

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