Nvidia announces DLSS 4.5 at CES – but will it be enough to silence the ‘fake frames’ haters?


  • Nvidia announced new upscaling technology DLSS 4.5 at CES 2026.
  • The update is free for owners of RTX 5000 GPUs.
  • Other announcements included GeForce Now improvements and new G-Sync Pulsar gaming monitors.

(Image credit: Future)

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We are in CES 2026and it is not surprising that this is another important point for Nvidia. Team Green had a stunning year in 2025 and is now considered the most valuable company in the world (worth a mind-boggling $4.5 trillion). So it's no surprise that Nvidia has something to show off at CES this year.

The leading presentation was revealing an update to Nvidia's DLSS upscaling technology for PC gamers, but don't get too excited; DLSS 5 is not here yet, but rather DLSS 4.5. This is an iterative update, incorporating the second generation transformer model (which was originally introduced in DLSS 4) and general improvements to ghosting, pixel sampling, and temporal stability.

Most interesting is the enhancement of the multi-frame generation (MFG) feature, which takes the maximum mode from 4x frame generation to 6x – a significant jump, although my current experience with the 4x mode is PTX 5060 And 5070 were uneven (I stuck to the original 2x mode for most games). That being said, if the new transformer model makes 4x mode more stable, it could be a huge step forward for DLSS. The new and improved MFG will be able to intelligently adjust frame rates to match your monitor's refresh rate, further optimizing performance.

Slides from Nvidia CES 2026 presentation.

DLSS 4.5 is reported to bring significant improvements to frame generation – I just hope it's visually stable. (Image credit: Nvidia)

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