For Bandai NamkoThe creation of Remasters stories is supplied with a similar problem by Square Enix, which is faced with the recently released Final Fantasy: The Ivalice Chronicles: there is no source code.
Director “Ivals Chronicle of Kazutoo Maehiro admitted” in the summer The main obstacle facing the remister was the fact that “basic data and source code from the original game no longer existed”, and now Bandai Namco is engaged, in fact, with the same problem that shoots classic stories about the JRPG series, which dates back until 1995.
“We must start with the clarification where the source code is and who controls it,” said the producer of the Yusuke Tomizaw series during Tokyo Game Show Panel (Translation through Machine) “This is a little embarrassing, but since for many years there have been several different development studios, we must first find the initial data. And when we find them, it can be full of gaps that require the months of analysis to cope. ”
Bandai announced the “Project of the Remistersky Remistra” as part of his 30th anniversary of the celebration at the end of last year, starting stories about the grace F Remastered in January. Next The stories about Sillia remastedOctober 31. Bandai is not necessarily remastering of old fairy -tale games chronologically, and this serves effectiveness. These are just remastering, which will be simple for the remister, first.
“Honestly, I know that some fans may think:“ What about the order for the release? “,” Said Tomizawa, adding that nonlinear production is intended exclusively for speed and number of issues.
At the same time, here The best Jrpgs You can play right now.