Some rivalry never ends, and between Sega And Nintendo is one of the longest and most legendary in history. These two companies have new racing games with Mario Kart World Launching with Switching 2 Back in June and Sonic Racing: Crossworlds Letting out last month.
Sega took an excavation in the style of the 90s in the world Mario map In the preliminary issue of advertising, tempting players to “leave the open road” and downplay ”What Kart Racing Game ”, and now its developers are, according to what Sonic Racing: CrossWorlds The Superior Kart Racer is doing what exactly is doing.
Talk with MachineCROSSWORLDS Creative Director Masaru Kobayakawa said that the SEGA racing game may look like a “game for parties from the outside”, but it is designed for reward, and not good luck.
“We have developed a system so that no subject guarantees victory, and players always have a way to resist objects,” Kobayakawa said. “The goal was to maintain the pleasure and chaos of the game at the party, ensuring that the victory ultimately acts to players who think strategically and skillfully participate in races, and not just those who were lucky.”
Kobayakawa also rightfully noted that racing games based on objects, that is, Mario Kart, often makes it a huge drawback in the first place, because each behind the back from behind. Mario Kart even Nerfs by the first plasses, giving them only the most useless objects and increasing the time when they remain reduced after the blow that received a zipper. Not to mention the blue shell specially designed for riders in the first place.
Meanwhile, CrossWorlds is trying to compensate for inherent shortcomings in the first place by adding travel rings that the player in the first place can use to decide which CrossWorld will take place the second round of race.
Kobayakawa said that the Dev Crossworlds team perceives the racing genre as a whole extremely seriously, and the balance was at the forefront of their mind when creating the game.
“Our arcade team of developers includes players who, frankly, are one of the best in Japan when it comes to a racing genre,” Kobayakawa said. “We forced them to make countless serious matches, setting up the game, until everyone agreed that the balance did not feel right. This is probably not what many other studios do. ”