Hades 2 Developer Supergiant Games understands that moving on is difficult. You could always miss some early access roguelike features, but try not to dwell on it. Creative director Greg Kasavin assures players that some of these “missing” Gifts are still present in the final game – they're just different.
“In the specific case of Forge Sprint,” Kasavin tells GamesRadar+ of the powerful Gift that causes explosions when dashed, “we wanted something simpler and easier to use for one of the Forge God's main Gifts, although within that we moved the general concept of 'keep sprinting for a big bang' to become an integral part of the Nyx Aspect of the Black Coat weapon. So please check it out if you haven't! I really enjoy using it personally. Sometimes Gifts and Abilities ideas find new uses this way!”
That's the nature of Early Access. Kasavin explains that Supergiant has been “reworking a wide variety of content throughout Early Access based on a combination of our experiences and the goals of the game” – the need to allow “some truly powerful abilities and combos that can sometimes lead to memorable, breakthrough runs where you sail to victory.” But not always.






