Former GTA director commends Larian Studios for stepping away from Baldur’s Gate: “It’s easier to just keep on doing what you’re doing”

Former Rockstar CTO Obbe Vermeij praised Baldur's Gate 3 developer Larian Studios for abandoning the hugely successful Dungeons & Dragons series, calling it a “bold move.”

Reflecting on the difficulties of moving from critically acclaimed properties – much like when he himself left Rockstar North in 2009 after games such as GTA 3, GTA 4, Vice City and San Andreas. Vermeil spoke with Games Center hinted in a wide-ranging interview that Larian made a “risky” decision.

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“It's really cool to see Larian Studios, who just made Baldur's Gate 3, and they said, 'We don't feel like Baldur's Gate 4. We're just going to make another game.' And you know, it's good for them.

“But this is a bold step. It's not obvious. It's very risky. It's easier to just keep doing what you're doing.”

“The reality is that if you have a studio that has one mega-successful game, it just doesn't make sense to make any drastic changes,” he added (thanks TheGamer), suggesting that it was tempting to “put [whatever weird ideas you have] in GTA, rather than just launching a completely new game.”

ISIMI, Larian is set to hold an AMA in the new year to track the use of generative artificial intelligence.after a huge backlash earlier this month. In a statement, Larian CEO Sven Vincke said “it would be irresponsible for us not to evaluate new technologies” and the company's successes “come from empowering people to work in their own way.”

This follows backlash against the company after Vincke told Bloomberg. the studio uses generative artificial intelligencebut the newly revealed Divinity game will not include any AI-generated content.

Vermeci is currently working on abundantA sandbox god game where you can sculpt the earth, redirect rivers, and lead your people “through the dangerous Stone Age.”

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