Screenshot via Super Fantasy Games
Kingdom of Super Fantasy is quickly gaining momentum as a new indie project and has quite a few heroes to get its hands on.
Each hero in the game has unique skills, strengths and weaknesses. Knowing which ones are best will help you get further in each race. This guide will help you get a quick introduction to each hero in Kingdom of Super Fantasy and how they feel in the current state of the game.
Complete List of Super Fantasy Kingdom Heroes Hero Tiers
I used three classes to separate all the heroes present in Super Fantasy Kingdom.
- S-tier heroes are the best choice you can make.
- A-tier heroes are powerful, but have certain limitations.
- B-tier heroes have niche use cases, but can be viable if you understand how they work.
Disclaimer: Thea's condition is yet to be assessed.
S-level
- Say: Just ignore the part that Khe'la is supposed to be a tank and you'll be fine. She can raise a large number of minions and deal massive damage. As long as you don't get overwhelmed by enemies, Khe'la is more than good enough. Even though she is classified as a tank, she is best used as a support. Beware of certain bosses due to the random nature of her minions.
- Selena: Selene in the early game is probably B-tier at best due to her lack of powerful abilities. Her defenses are virtually non-existent at the start of the game, and you'll need to help her survive the first day. The longer you spend with her, the better she gets. Once you have her ready, Selena will strike hard. She has excellent damage and critical strike rates. Simply team up with a few support units and she will help you defeat the toughest bosses.
A-level
- Alaric: Alaric is a decent choice for beginners, as he offers good damage, long range, and easy-to-understand abilities. While his lack of defense can be an issue in the late game, you can overcome this issue with the right build. Several upgrades also allow Alaric to heal himself, and you should aim to cause as much bleeding as possible.
- Cole: Another mage that's pretty well balanced in terms of gear design. He can cause Burn with his fire damage based spells. His fireball damage is fun and can have AoE effects. Unfortunately, Cole's strengths fade away as you progress into the later game, and you'll have to pair him with units that can cover up his weaknesses.
- Gideon: While Gideon isn't particularly strong in any aspect, he is a solid hero to learn the game from. He deals decent damage, has good defense, and some of his abilities also have AoE effects. As a bonus, he also has good attack range and a good shout against bosses.
- Rickard: Being new to the Human Kingdom, almost all of us have already tried to master it. Rickard is actually a decent pick and his early game play is fantastic. Unfortunately, he has to struggle with great difficulty in the finals due to the complex nature of the upgrade paths. His lack of shields means you'll have to rely on other shields. His late game damage improves with upgrades and his abilities are easy to understand. Plus, you'll have more time to master it (since you get it at the very beginning).
- Sheva: Sheva is one of those characters who does a little bit of everything. She can cause damage with her water attacks and rally enemies. Both the base damage and its range are more than decent. Some of her moves also weaken enemies, although she can also heal.
B-level
- Fall: Undead Kingdom's starting hero is let down due to poor self-defense. His defense is practically non-existent, but he can deal decent damage. He can also create a small army of minions to help him survive. Both of his passives are also good if you can master them, but the lack of defense will be problematic for most.
- Grumdil: Grumdil is not a weak hero and he can be one of the strongest options. However, he is perhaps the most difficult character to use. When you manage to use it correctly, Grumdil will deal an absurd amount of shock damage. Unfortunately, his attack range is too short. However, he is great against bosses, but you need to understand how he moves and attacks while keeping his range and defense low.
- Mort: For some reason, Mort has great damage potential but terrible range. His moves also give debuffs, which is great. However, its base range is limited (deteriorates when dealing damage). Its limitations mean that you will have to pair it with characters with good defense. His abilities also drop off against bosses and he's not worth the headache in my books.
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Published: October 27, 2025 09:20