Among the disadvantages Battlefield 6's record launch there was an unpleasant bug causing extraneous flowering. Some players may find their weapon's reticle unable to center correctly after firing, which is less than ideal for a multiplayer shooter that simulates real-world war zones.
The recoil ensures that prolonged shooting will reduce your accuracy and the bullets will end up scattering around the intended target. This is an expected aspect of a first person shooter like this, and people are working on it. Less expected is that shots will still be inaccurate even after you've rested from pulling the trigger.
An excellent example was published by streamer TacticalBrit, comparing regular and bugged aim. In the second half of his clip you can see a wider radius, although there should have been a cooldown.
Gunplay in Battlefield 6 sometimes feels rough because it still doesn't work right. Spread/bloom does not reset correctly. #Battlefield6 – Example: pic.twitter.com/ymILTAzh6vOctober 14, 2025
Shroud responded that the beta glitch was not fixed, but was fixed by one of the developers, Florian Le Bihan, the lead game designer for Battlefield 6. “The beta glitch is actually fixed, but we have identified another issue (actually two) that inadvertently affects dispersal/blooming and sometimes results in increased dispersal,” Le Bihan speaks on Twitter.
He adds that they are “working” on a fix, with additional rebalancing just in case. Given how annoying and predictable this is, we expect a patch to come out in relatively short order, perhaps along with a fix for ghost bullets.
Le Bihan has spoken about this before.clarifying the existence of the quirk and seeking additional examples from the community. If you spot anything suspicious, it's definitely worth keeping an eye on for updates.