Battlefield 6 Changes vehicle availability in Breakthrough maps to improve pacing and “vehicle availability” for attackers and defenders.
The changes, which will first appear in New Sobek City, are “part of a set of changes to several Breach maps” and will be “actively monitored.”[ed]” to evaluate how they affect gameplay.
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“Over the past few days, we have implemented a number of changes to several Breakthrough maps, starting with our previous test in New Sobek City,” the team explained in a social media post. “These changes are aimed at improving the overall pacing and availability of vehicles between attackers and defenders, and we are actively monitoring how these changes impact gameplay.”
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Interestingly, the team made it clear that these changes might not “work well” but committed to implementing them.[ing] Please support some or all of these changes as we remain focused on continually improving Breakthrough as a whole.”
The team concluded by thanking players for their “patience, support and feedback as we continue to fine-tune the mode,” hinting at more updates to come in the New Year, and wishing everyone a “happy holidays.”
The last big update came earlier this month when In anticipation of the Winter Offensive update, Battlefield 6 has received improvements to both netcode and hit registration.which aired on December 9th. It's part of the team's broader effort to improve both components of the online game, and it's especially noteworthy as issues with netcode and hit logging have been a source of frustration for some players since launch.
This update came shortly after EA said about 98 percent of its games were cheat-free after launchand also a one-week free offer that allowed people to try out the military first-person shooter without spending any money.
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