Battlefield 6 has released a fix for an issue where jump momentum is “unintentionally interrupted” depending on what weapon you're holding.
Battlefield Studios didn't go into detail about what caused the issue or which weapon was causing it, but it quickly rolled out a fix “across all platforms” so you can now maintain momentum as you transition from sprint to jump.
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The team was also busy “monitoring” the player count in Breakthrough over the weekend, noting that some maps in the mode “don't always fill up with the intended number of players.”
“We are making changes to the backend to improve consistency and create the best possible experience for this mode,” the development team said.
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Yesterday, EA has apologized for a glitch in the EA app that prevented players who pre-ordered Battlefield 6 from EA directly. “from access to the game”, promising to give all affected a free premium season pass, as well as 12 hardware and 12 career 60-minute boosters.
Battlefield 6 breaks into the list of the biggest games in Steam historybecoming the fourteenth most popular Steam game of all time based on the number of concurrent users on the PC platform within 24 hours of its launch. The recording arrives despite players facing huge queues as servers reach maximum capacityand lead producer David Sirland revealed that the team planned to create queues on launch day.
“Battlefield 6 offers exciting multiplayer and a decent, if derivative, single player experience. But he still exhibits nagging doubts about what makes Battlefield special,” the report said. our review of Battlefield 6.