Castlevania: Curse of Darkness (PS2/Xbox)
Plament of Innocence создала тонну доброй воли за то, что она играла в Castlevania Game, чтобы наконец поставить сериал на твердую почву в 3D-пространстве, поэтому понятно, почему люди немного отступили в своем продолжении, в значительной степени выбросив большую часть традиции Castlevania для чего-то, что, честно говоря, ничего не похоже на что-либо в серии, до или after. The time was really kinder to curse than expected, although. Yes, this is still a kind of strange, like the title of cash register, in this game, a lot of game ultimately became bloody, but if you can put aside the waiting and how dirty they make poor Trevor Belmont in the process, you will find a rather solid RPG-RPG with amazingly deep system, impressive visual and very low unfulfilled Michirs.
History feels amazing in itself, only because for reasons, in addition to understanding, most of the background was told in the manga, which was never released outside Japan until the exit of the game. This is not bad as soon as you have this context, but it is wild how much the game leans on it. Play the game, and all this tells you, this is how Trevor Belmont could not put Dracula forever before pushing you directly in the middle of Bishya’s serious fear between two subordinates Dracula, Hector and Isaac, over a woman named Rosali. The game never tells you that the grove was married to Hector, until Isaac accused her of a witch and burned down at the stake. Honestly, this is a rather strong reason to be angry. And yes, fans of anime, you read it correctly, this is the game, where did Hector and Isaac came from, as well as Saint-Germain from the Netflix series. The game Isaac is not as incredible as his analogue of Netflix, but the wide strokes of his character and arc are the same.
Image: Xtimelessgaming on YouTube