Witchfire CEO says Divinity devs are “definitely not evil” for exploring AI, but the backlash stems from people wanting “to have contact with other humans through art”

The Astronauts CEO Adrian Chmielarz is the developer of the beloved walking simulator The Vanishing of Ethan Carter and the Early Access fantasy first-person shooter. Witch fire — intervened in the discussion surrounding Larian Studios' use of generative artificial intelligence.

For context, just before this month, Larian CEO Sven Vincke found himself in hot water for saying the studio playing with generative AI in the early stages of production for Divinity. Later he clarified that RPG will not launch with any AI generated assets – developers have been allowed to use the technology if they so choose for early ideation, and the studio is ostensibly not trying to replace human developers.

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