Bethesda was scared of making Fallout 3, but by Fallout 4 it had chilled out: “we don’t have to be so reverential now”

Fallout 3 lead writer Emil Pagliarulo explains that Bethesda was nervous when making the game, but by Fallout 4 the team had calmed down.

It might not seem like it, since it made roughly the same number of games as Interplay in its seven-year existence, but Bethesda has owned Fallout for nearly two decades (having acquired the license in 2004 before buying it outright in 2007). Fallout 3, released in 2008, immediately catapulted the franchise from a beloved cult hit PC game that had been dormant for some time straight into superstardom, with console gamers finally able to play the series' flagship title.

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