The ashes of the damned formation in the zombie are worried that transit always wanted to be
Complete disclosure – I received only about 30 minutes with the Black Ops 7 Zombies and its flagship card “ASHES OF THE DAMNED” in Call of Duty Next In Las -Vegas. Nevertheless, this was enough to seriously plunge into a new zombie map that appeared when starting. If you once passed through the Tranzit foggy roads to Black Ops 2, you know exactly why this card seems to be a spiritual successor. Nevertheless, it is better in all respects. This is not just a walk along the memory lane. This transit is revived, improved and expanded.
Treyarch promises that this is their “the most ambitious experience of zombies when -liba.” This may seem just some marketing fluff, but, based on my fast game time, I do not think that it is. The “Cursed Pepels” is an extensive, huge interconnected map installed in the dark air.
Before ahead of myself, I must mention that this zombie package offers a ton of content. It has a huge open research area; A car controlled by the player (Wonder Apan, he is also Tessy); Survival cards are returned for the first time after Black OPS 2; The punitive new “damned regime” for hardcore fans; And a new wonderful weapon, enemies, traps and bypass options.
https://www.youtube.com/watch?v=9kbwouacqqi
OL Tessa: Card's heart
Ol Tessa was everything that was in Call of Duty Next. I think it helps when you have a real copy of the car at your event. Despite this, Ol Tessy is not just a trick. “We did not want to do something on Rails in 2025,” said Kevin Drew, design director in Treyarch. “So, we gave you full control.”
Tessy is your escape, your transport, your mobile package package and even your savior in the middle of the round. It is modernized, corrected and even calls back to your location if you are stuck. “You can call her in the garage of Ashwood, and it will squeeze you right into her,” added Steve Bianchi, the leading game designer Treyarch.
Tedd, your robotic “driver” from the transit, returns. He was restored and more loose than when. The vehicle becomes central for not only passing, but also telling stories, research and battle. It is thoughtfully implemented and surprisingly processed.
From fog to farm to hell
The card begins in the towers of Janus, where you will find a car and begin your escape. From there you move between areas such as Farm and Eshwood. Everyone has their own survival layout, generators to the authorities and goals of the quest. But this is not a simple trip.
There are dangerous foggy zones between the points. Something that we learned in a difficult way during our first passage, which lasted about 5 minutes. These “outside the round” areas are filled with constantly spawning enemies that do not follow ordinary round logic. “We wanted to keep the players in the legs,” Kevin said. “So, if you leave the caterpillar and get into the fog, this will not save you.”
There are even jumping pads (admired fans from Black Ops 6 Map Pr aroundkoning) to help players who are left behind or want faster routes. We could not experience this in our passage, but I am very pleased with the inclusion.
New wonderful weapon: Necrofluid mittens
What I noticed during the zombie trailer was a new wonderful weapon – Necrofluid glove. This weapon, similar to claws, is an alien weapon that can shoot at black liquid through enemies, and then carve it for ammunition. He also relieves strength at a distance and causes serious damage in close combat. “The idea was to give the players something, which adapts to their style,” Steve said. “This is a militant, dynamic and strange, like hell, in the best way.”
It also returns: Ray Gun Mark II, available in a mysterious box near the new weapon.
Damed mode: zombies for a crowd of souls
If you crave the cruelty of Black Ops 1 or 2, the damned mode is your battlefield. There is no minimum, there is no cargo weapon, and you will get only a gun to begin with. There is no manually here. It has this classic system of points in the BO3 style. This is inexorable. And that's the matter. “The damned regime was close and dear to me,” Kevin said. “This is our love letter to the players of the zombies of the old school.”
Dead Ops Arcade 4: Back in black
Dead OPS returns in its “most built version” yet:
- 80 levels
- 20+ Arena
- New maps of the killer
- Silver problems
- Now includes XP to progression
- Modes of ammunition, field updates, gobblegums and first -person mode
If you like the chaotic madness of past records from top to bottom, this version adds depth and reproduction.
Progression that respects your time
Zombies, campaign, multiplayer and even dead operations are now sharing unified progress. This is great news for people who do not like to waste time. “I am proud of this,” said Kevin. “Previously, it was so separate. We wanted everything you do to feel valuable. Even if you play Solo Dead Ops, you earn XP. ”
It also means that solo rescuers returned. A rescuer for players who cannot go through two -hour sessions. “I have a six-month-old child at home,” Steve laughed. “Sometimes I need to pause and return later. Now you can. “
Boss of the struggle, balance and beta –
Treyarch spent time in the battle balance in the final Imere. “We don’t want a light walk,” said Kevin, “but we also do not want the players to hit the brick wall.”
The beta version this year will include a survival card of the zombie, which Treyarch will use to tune the balance of weapons, the complexity of the enemy and high growth. The team also tests the new behavior of artificial intelligence, and zombies are slower, but more dangerous in later rounds.
They especially listen to reviews about special enemy spam and will configure accordingly, depending on how players react during beta.
Survival cards are returning
For the first time after the Black OPS 2 survival cards, certain zones from the main card (for example, farm) are cut out and throw players with minimal gear. Think about hard quarters, limited resources and a pure round chaos. “They are divided and developed rapidly,” Kevin said. “Ideal for grinding camouflages, cooling with friends or just playing classic zombies without pressure.”
Ashes are the necessary zombies of evolution
Largely as the multiplayer composition of Black Ops 7, the cursed ashes are felt as an excellent direction for the franchise. The inspiration of Tranzit is clear, but the execution seems like miles ahead, with a much greater control of the player, the best rhythm, smart stream and significant risk/reward solutions. Regardless of what for knowledge, round and chaos, the black OPS 7 Zombies delivers. “I think we finally made the game of the zombie, which we always wanted to do,” Kevin said. “All we wanted was to do this. And much more comes. ”