With the shadow of Tomb Raider (Sottr), now a somewhat long in the tooth, it seems that the square Enix and Crystal Dynamics will get out of bed with Denuvo. As previously reported by Bit-Tech, Denuvo Anti-Byper Tech Fells in priceAnd although this can be attractive during the launch of the game, the compromise between the revenue from sales of games and anti-basic technologies should now be in the field of rotation.
A The dark side of the games I noticed the deletion of Denuvo from Sottr last week and on the weekend decided to check the difference in performance between the Denuva-Lining version and the recently released version using the Anti-Tamper Tech Exorcied. Many users complain that their processor cycles are absorbed such as Denuvo, although publishers usually deny a significant influence, therefore, it is good for A/B such releases – to find the “truth”.
Please note that the updated version of Sottr, which is not Denenouvo, was “rolling around” in Steam, but is still available in the Beta Build section. DSOG checked both versions of the game on the following specifications of the PC system:
- Intel i9 9900K processor,
- Nvidia GeForce RTX 3080 GPU,
- 16 GB of system RAM DDR4 in 3600 MHz,
- Windows 10 64-bit using the GeForce 496.13 driver.
Sottr tests were carried out both at 1080p, the highest settings (without ray or DLS tracing), and 1080p/Loide settings and the built -in standard in the search for significance. DLSS was not used, as in patches, it was noted that it was improved between game versions with Denuvo Tech without it. No other game optimizations were noted for the Sans-Anti-Tamper version.
DSOG noticed that the largest changes in the frequency of frames between the game versions were when lower settings were used. In this case, there were differences in the frequency of personnel of 17 frames per second. Moreover, with a disabled HT there was a difference of 30 frames per second.
The above indicates that, yes, Denuvo absorbs your processor cycles, affecting the performance of the game, and those who can afford such a blow (for example, an old processor with a lower nucleus, without HT), will abandon the worst. I saw similar reports that the GeForce driver, which had overhead expenses affecting the PC systems with lower power. NVIDIA driver's overhead costs Perhaps here it can also become a factor that is also with HT OFF.