Years later, Arkane’s Dishonored is still a modern stealth classic

Chief among these is the “blink” system, which allows you to instantly move from point to point, which reminds me now of similar anti-nausea motion systems seen in many virtual reality games. Here, the ability to move from one hidden corner to another without the risk of being noticed revolutionizes stealth gameplay.

Quickly jumping onto the nearest rooftop or descending on an unsuspecting enemy is incredibly satisfying, making you feel less like a creeping assassin and more like a real superhero. The same goes for “dark vision”, which allows you to see enemies and allies through walls, an ability that is all the more necessary in a game without any mini-map to help you get a sense of the area.



This screenshot makes the fight look more exciting than it actually is.

Credit: Arkane Studios.

This screenshot makes the fight look more exciting than it actually is.


Credit: Arkane Studios.

Unlike the elegant and super-powerful models for stealth combat, combat in Disgraced may seem a little slow and clunky. The situation is made worse by the game's “chaos system”, which sends out seemingly endless waves of enemies that turn every brutal battle into a war of attrition against an almost overwhelming force.

It's usually best to just blink and move to safety until they quickly give up their pursuit. Or, better yet, simply avoid combat by sticking to the shadows and only venturing out when you can carefully and silently take out your next kill target.

In a less popular game, the kill-oriented gameplay may feel too monotonous. But DisgracedThe structure offers different paths to the same end goal in each mission, from stealth through magic to social manipulation and eavesdropping to the actual moral stance in a long-running feud.

Add in side quests that offer plenty of opportunities for creative problem solving, and you have a game that encourages multiple playthroughs to learn all the different ways to succeed. This should give ample reason to return to Disgracedor dive into it for the first time if you missed it when it debuted.

Ars Technica may receive compensation for sales from links in this post through affiliate programs.

Leave a Comment