Hitman developers reveal how they chose the iconic locations in the series – ‘it always starts with wouldn’t it be cool if 47 went somewhere?’


  • Two killer the developers discussed how the team chose some of the locations featured in the franchise
  • Each location “usually has a special event going on.”
  • The developers also wanted to reflect different types of spy fantasy.

In a recent interview with TechRadar Gaming, two killer The developers talked about how they chose some of the global locations that appeared as levels in the series.

“It always starts with, 'Wouldn't it be cool if 47 went somewhere?' If you take a step back and look at different places and what's going on, […] we usually have a special event at this location,” explained Jacob Mikkelsen, legendary level designer from series developer IO Interactive.

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