To
William D'Angelo
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Take-Two Interactive has released its latest income statement for the quarter ending September 2025, and in the report provided an update on the latest sales performance of its top-selling franchises, as well as updates on individual game sales.
Grand Theft Auto The series is Take-Two's best-selling franchise, with nearly 460 million copies sold. That's up from nearly 455 million units in the previous quarter. Grand Theft Auto V it sold over 220 million units, up from 215 million units.
Red Dead Redemption it sold over 106 million units worldwide, up from 104 million units. Red Dead Redemption 2 it sold over 79 million units, up from 77 million units. It is also the best-selling game of the last seven years in the US in terms of dollar sales.

NBA 2K sold over 167 million units worldwide, up from over 162 million units.
Borderland The series has sold over 99 million units worldwide.which is higher than almost 94 million units. Sales report for Borderlands 2 more than 30 million were sold, the same as in the previous quarter. Figures from recently released data are not provided. Borderland 4.
Sid Meier's Civilization almost 80 million units were sold, which is up from almost 77 million units.
“We achieved outstanding results in the second quarter thanks to releasing new hits, innovating in the live events industry and maintaining our commitment to the highest quality developments. products”, said Take-Two CEO Strauss Zelnick. “Thanks to the dynamic development of our business, especially in the field of mobile and NBA 2Kwe increase net profit for fiscal year 2026 Sales forecast for the second quarter in a row.
“Rockstar Games will now release Grand Craft Auto VI November 19, 2026 and we remain excited and confident that they will deliver the ultimate blockbuster entertainment experience. WITH the most robust pipeline in our company's history, we expect to achieve record levels of net orders in fiscal year 2027, which will create a new foundation for our business and set us on a path to increased profitability.”
Eternal and avid gamer, William D'Angelo was first introduced by VGChartz in 2007. After several years of supporting the site, he was hired as a junior analyst in 2010, worked his way up to lead analyst in 2012, and took over equipment evaluation in 2017. He expanded his involvement in the gaming community by creating content himself. YouTube channel And Twitch channel. You can subscribe to the author on bluesky.
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