Flaws V The Outer Worlds 2 be sure to remind you that no one, whether you are a Protectorate follower, an Aunt's Choice supporter, or even an agent of the Earth Directorate, is perfect. But if you accept your flaws, you can see the bright side and have a not-so-fun experience.
The flaw system makes your character feel alive as they learn from their experiences (and many questionable decisions). However, if you want to make sure you choose the right flaw for your character, we can help with list of shortcomings in The Outer Worlds 2.
How flaws work in The Outer Worlds 2
The disadvantage system provides a unique set of passive abilities that your character can have. The Outer Worlds 2. While the name implies that these abilities represent flaws in your character, their consequences are not necessarily dire. (Okay, maybe just a little.) Each disadvantage has its advantages and disadvantages. They can increase the cost of items from sellers, but also reduce the amount of money you receive from selling items.
Unlike skills and perks, disadvantages are unlocked when you complete a hidden condition, which involves spending too much money and just staring at the sun for long periods of time. You won't know how close you are to discovering a flaw, but when you do, a screen will appear notifying you that “Earth Management has detected a flaw in you!” along with the effects of deficiency. When this happens, you can either accept or reject the flaw. However, it is important to note that you can't remove the flaw you've acceptedso be careful before adding this ability to your character.
The Outer Worlds 2's best flaws
Each flaw can be good or bad depending on your play style and goals in the game. However, there are some benefits worth taking advantage of that can make your gaming experience less of a hassle.
Dependent
Unlocked Dependent disadvantage you get damage bonus 25% whenever you attack enemies hit by your companion. The downside to this disadvantage is that your damage is reduced by 10% overall. Despite this, you are always traveling and fighting alongside companions, so the chances of you keeping this bonus permanently are high, especially when facing stronger enemies.
Easily distracted
IN The Outer Worlds 2Having multiple skills increases your chances of finding a solution to a problem and moving smoothly through your campaign. WITH Easily distracted disadvantage, you'll get one extra skill point every time you level up, giving you more points to spend and therefore more skills to use. However, you are forced to allocate skill points only to the lowest level skills or skills that have no points at all, making it difficult to specialize in one skill.
teetotaler
teetotaler disadvantage – excellent support ability compared to other disadvantages such as this increases the amount of health restored by 25% when using a medical inhaler, but The toxicity you receive is also increased by 25%.. Although using a medical inhaler will get you close to intoxication, it will also ensure that you get all the healing you need during combat.
Retrained
In many situations, the only solution is to pick up a gun and start shooting. Unlocked Retrained disadvantage, you will Increase your pistol's magazine size by 50%which means the time you can shoot will also increase. However, if you accept this, you will have to manage the number of bullets you have because: if you empty your magazine, you will receive a -40% damage debuff for eight seconds..
Consumerism
This disadvantage suggests simple 15% discount on items sold by sellerswhich is always useful at the beginning of the game when you are low on funds. This will later help you buy the most expensive items, such as blueprints and even advanced decryption keys that you need to unlock. high security safes. Unfortunately, everything has its price, and having this disadvantage, you will receive 10% less money for goods sold.
List of shortcomings of The Outer Worlds 2
IN The Outer Worlds 2you have several disadvantages to choose from. Since you can't eliminate a flaw, learning what they do will help you determine if the flaw matches your character.
Below we have listed all the shortcomings that we have seen so far in The Outer Worlds 2. If others are found, we will update this list accordingly.
|
Flaw |
Description |
How to unlock it |
|---|---|---|
|
Mismanagement of anger |
Takes +25% damage from a power attack, but takes +50% damage when blocking. |
Use power attacks with melee weapons while holding the attack command. |
|
Bad knees |
+50% to crouch speed, but crouching makes a sound within a 10 meter radius that enemies can hear and investigate. |
Squat for a long time. |
|
Consumerism |
-15% merchant price and -10% merchant selling price. |
The Premium Edition is required. |
|
Dangerously curious |
Gains +100% experience when hacking, but the cost of hacking increases by +1 bypass. |
Hack multiple devices. |
|
Dependent |
You deal -10% damage, but your attacks deal +25% when hitting enemies recently damaged by a companion. |
Stay in the back, allowing your teammates to take most of the damage. |
|
Addiction |
The amount of toxicity you receive when using a medical inhaler is reduced by 40%, but you regain -20% health when using it. |
Use your inhaler regularly. |
|
Easily distracted |
Gains +1 skill point per level, but can only add skill points to the lowest skill or skills without points. |
Distribute your skill points across different skills. |
|
It's easy to get scared |
While your footstep volume and NPC detection speed are reduced by 25% each, you receive a debuff that ignores your damage resistance and evasion for eight seconds after you are caught by an enemy. |
You are spotted by enemies too many times. |
|
Energy Hog |
-25% to energy recharge speed, but +50 to the gadget's maximum energy meter. |
You often waste all the energy on your gadget. |
|
Spoiled |
You gain a perk point every five levels, but you have to accept all the downsides. |
Acceptance of two or more disadvantages. |
|
Foot uphill syndrome |
You get +15% experience, but the dialogue options are randomized by the game. |
Quickly select dialogue options when talking to NPCs. |
|
Gluttony |
Food and drink restores +15% health, but you have -10% movement speed in battle. |
Eat plenty of food and drinks. |
|
Hermit |
The selling price from merchants increases by 50%, but there is a 25% chance of getting double materials when items break. |
Don't buy things from merchants, but break trash to get craft materials. |
|
Kleptomania |
Receives +100% when selling stolen items to sellers, but can automatically steal items. |
Steal a lot of things. |
|
N-radiation |
When you take damage, you have a 5% chance to become invisible to enemies and deal extra damage, but you always receive an additional 5% of your maximum health as N-Ray damage. |
Complete the N-Ray range on Golden Ridge. |
|
Retrained |
Magazine size +50%, but damage -40% for eight seconds after emptying the weapon. |
Always reload your pistol while there is still ammo in the magazine. |
|
Spendthrift |
75% of the bits earned are saved by Valerie until you reach level 30, but as you level up you earn 25% of the saved bits as interest; an additional 25% every 5 levels, and at level 30 you get 150% of the total bits saved. |
Spend large sums of money buying goods from sellers. |
|
Reckless Leadership |
Heal a companion and fill their ability meter when another goes down, but you can no longer revive companions in combat. |
Your comrades have been defeated in battle too many times. |
|
Snobbish |
The price of materials that sellers buy increases by 20%, but items can no longer be broken. |
Buy materials from suppliers. |
|
Sungazer |
You take permanent vision damage (blurs vision in game) and gain +100% ranged weapon spread, but your health increases to 50% when you are outside during the day. |
Look directly at the sun for long periods of time. |
|
Technophobia |
Deal +20% damage to auto mechanics, but you also receive +20% from them. |
Fight with auto mechanics. |
|
teetotaler |
+25% health restored when using a medical inhaler, but you also gain +25% toxicity. |
Avoid excessive toxicity by using a medical inhaler frequently. |
|
Insidious |
Your base health is reduced by 25%, but you gain a bonus of +50% to enemy awareness drain rate and +100% to sneak attack damage. |
Perform sneak attacks and remain undetected by enemies. |
For more help on your Arcadia adventure, visit our Outer Worlds 2 Beginner's Guide and recommendations for best skills And best benefits. Don't forget to take yours double jump while you're still on Paradise Island, between help Milverstreet or Kaur and get into Fairfield Armory. Speaking of Eden, our guide to reaching the finals. Selecting a Vox Rebroadcast Station explains the results of your actions and how to avoid hurting someone else






