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William D'Angelo
published 4 hours ago / 7603 views
PlayStation 5 was the best-selling console in the world since 1,156,571 units sold through September 2025, VGChartz estimates. Over the lifetime of the PS5, 80.25 million units have been sold.
The Nintendo Switch 2 became the second best-selling console, selling approximately 1,079,013 units, bringing lifetime sales to 9.24 million units. The Nintendo Switch 1 became the third best-selling console, selling approximately 311,009 units, bringing lifetime sales to 151.93 million units. Xbox Series X|S came in fourth place with 149,337 units sold, bringing its lifetime sales to 33.68 million units.
Switch 2 sales compared to the fourth month of Switch 1 sales in 2017 increased by 0.46 million units, as Switch 1 sold 622,621 units worldwide in June 2017.
PS5 sales compared to the same month for PS4 in 2018 were down more than 337,000 units, and Xbox Series X|S sales were down more than 371,000 units compared to the same month for Xbox One. During September 2018, the PS4 sold 1,494,037 units, while the Xbox One sold 520,809 units.
PlayStation 5 sales were down 91,049 (-7.3%) compared to the same month a year ago. Xbox Series X|S sales fell by 145,350 units (-49.3%), and Nintendo Switch 1 sales fell by 519,006 units (-62.5%).
Looking at month-over-month sales, Nintendo Switch 2 sales fell by nearly 34,000 units, PlayStation 5 sales rose by nearly 281,000 units, Xbox Series X|S sales rose by nearly 26,000 units, and Nintendo Switch 1 sales rose by over 51,000 units.
As of 2025, the Nintendo Switch 2 has sold 9.24 million units, approximately 8.21 million units of the PlayStation 5, 3.31 million units of the Nintendo Switch 1, and 1.69 million units of the Xbox Series X|S.

Monthly sales:
Global Equipment Assessment for September 2025 (Lifetime sales follow):
- PlayStation 5 – 1,156,571 (80 248 284)
- Switch 2 – 1,079,013 (9 239 199)
- Switch 1 – 311 009 (151 932 039)
- Xbox Series X|S – 149 337 (33 681 738)
Equipment estimates for the Americas (USA, Canada, Latin America) as of September 2025:
- Switch 2 – 357 107
- PlayStation 5 – 225 618
- Xbox Series X|S – 87 793
- Switch 1 – 66,846
Equipment assessment in Europe for September 2025:
- PlayStation 5 – 488 054
- Switch 2 – 254 521
- Switch 1 – 70 599
- Xbox Series X|S – 41,956
Equipment estimates in Asia (Japan, mainland Asia, Middle East) for September 2025:
- Switch 2 – 431 724
- PlayStation 5 – 409,115
- Switch 1 – 165 180
- Xbox Series X|S – 11,570
Equipment estimates for Oceania (Australia and New Zealand) for September 2025:
- Switch 2 – 35 661
- PlayStation 5 – 33,784
- Switch 1 – 8,384
- Xbox Series X|S – 8,018
Weekly sales:
Global hardware assessment as of September 6, 2025:
- PlayStation 5 – 248 216
- Switch 2 – 226 484
- Switch 1 – 65 489
- Xbox Series X|S – 27,864
Global equipment assessment as of September 13, 2025:
- PlayStation 5 – 205 442
- Switch 2 – 204 557
- Switch 1 – 59,653
- Xbox Series X|S – 27 651
Global equipment assessment as of September 20, 2025:
- Switch 2 – 214 847
- PlayStation 5 – 212 174
- Switch 1 – 55 408
- Xbox Series X|S – 29,890
Global equipment assessment as of September 27, 2025:
- PlayStation 5 – 231 898
- Switch 2 – 216 785
- Switch 1 – 63 520
- Xbox Series X|S – 32 451
Global hardware estimates as of October 4, 2025:
- PlayStation 5 – 258 841
- Switch 2 – 216 340
- Switch 1 – 66,939
- Xbox Series X|S – 31 481
Methodology of V.G. Charts: Equipment estimates are based on a sample of retail sales and trends in individual countries, which are then extrapolated to represent the wider region. This usually allows us to get numbers that end up within 10% of the actual totals.
This data is regularly compared with official shipment figures published by console manufacturers and figures estimated by regional trackers with broader market coverage than us. We then update our own estimates to match these figures. This can result in frequent changes over a short period of time, but we believe it is important to prioritize accuracy over consistency.
Note that our estimates are based on sell-through data (units sold to consumers). In almost all cases, the numbers released by console manufacturers are based on shipment (sales) data, where once a device leaves the factory and enters the supply chain for delivery, it is considered a sale. This is why there is always a difference between company performance (sell-through) and VGChartz estimates (sell-through), even after we have made adjustments. The only exception is if the console is discontinued and the remaining stock is completely sold out – at which point the numbers will match.
Eternal and avid gamer, William D'Angelo was first introduced by VGChartz in 2007. After several years of supporting the site, he was hired as a junior analyst in 2010, worked his way up to lead analyst in 2012, and took over equipment evaluation in 2017. He expanded his involvement in the gaming community by creating content himself. YouTube channel And Twitch channel. You can subscribe to the author on bluesky.
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